Tuesday, June 6, 2017

ACKS monster: Half-Ghoul

Half-Ghoul
% In Lair: 20%
Dungeon Enc: Cabal (1d8) / Lair (3d8)
Wildreness Enc: Cult (3d8) / Lair (3d8)
Alignment: Chaotic
Movement: 90' (30')
Armor class: 2
Hit Dice: 1*
Attacks: 3 (2 claws, bite) or by weapon
Damage: 1d3/1d3/1d3 or by weapon
Save: F1
Morale: +3
Treasure Type: D
XP: 13

Those touched by the dread Lady Beneath - the Chthonic goddess Kassogtha - slowly fall into her embrace of eternal life-in-death. Dark rituals slowly turn the devout cultist into a half-ghoul - disfigured and malicious, slowly rotting alive towards death and "rebirth" in undeath. The cultist appears disfigured with lesions and blisters on his face and body; his fingers are elongated to resemble claws and his teeth grow into fangs. Half-ghouls often disguise themselves as plague victims and wear long robes and hoods to obscure their true nature.

The half-ghoul is not undead (yet) and thus cannot be turned and is still vulnerable to sleep, charm, and hold spells, as well as poison. He is, however, immune to disease. Unlike a true ghoul, he cannot paralyze with his bite, but he can still deliver vicious bites and rend flesh with his claws. When a half-ghoul dies, he will rise as a true ghoul on the next dusk unless he is decapitated, a stake is driven into his heart, or the spell bless is cast upon his body.

Half-ghouls are fanatics of their cult and much more willing to die for their rotten goddess than regular ghouls are. Kassogtha's dark blessing also imbues them with strength and resilience beyond those they had as normal men before they entered her unholy embrace.

No comments:

Post a Comment